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AI Insights · Timothy · October 2021

Top 5 Hypercasual Games on Android in Italy Q3 2021

Discover the performance metrics of the top 5 hypercasual games on Android in Italy during the third quarter of 2021, including weekly downloads, revenue, and active users.

Top 5 Hypercasual Games on Android in Italy Q3 2021

The third quarter of 2021 saw interesting trends in the performance of the top 5 hypercasual games on the Android platform in Italy. Here is a detailed look at their weekly downloads, revenue, and active user trends.

Athletics Mania: Track & Field by POWERPLAY MANAGER, s.r.o. showed a notable increase in weekly revenue, peaking at around $1.3K at the end of August. The game had a surge in weekly downloads, reaching 9.6K in the week of August 9. Weekly active users also saw a high point of approximately 17.9K in early August before gradually declining to 6.6K by the end of September.

Bus Simulator : Ultimate from Zuuks Games maintained a steady weekly revenue, peaking at $671 in late August. The game saw its highest weekly downloads at approximately 12K in mid-September. Weekly active users increased steadily, reaching a peak of nearly 48K in mid-September before dropping to around 38.5K at the end of the quarter.

Dig This! by Raketspel had a relatively stable performance, with weekly revenue peaking at $236 in early September. Weekly downloads were consistent, averaging around 350. Weekly active users saw a gradual decline from approximately 20.4K at the start of the quarter to about 13.7K by the end of September.

Brick Ball Blast: Ball Crusher by Neworld Games experienced steady weekly revenue, peaking at $208 in early August. Weekly downloads fluctuated, with the highest being around 2.8K in late July. Weekly active users peaked at approximately 8.5K in late July before declining to around 5.7K by the end of September.

Breaker Fun - Rescue Adventure by Amazbit saw a peak in weekly revenue at $211 in early August. The game had a significant increase in weekly downloads, reaching about 9.1K in late August. Weekly active users peaked at approximately 25K in late August before dropping to around 17.3K by the end of September.

These insights provide a snapshot of the performance of leading hypercasual games in Italy during Q3 2021. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021